![]() ![]() If Isolationism is enacted, the maximum number of declared interests is reduced by −50%.ĭiplomatic actions ĭiplomatic actions are one form of diplomatic engagement. This cap is determined by ranking, and the presence of Naval Bases in the country. This is easiest with Great and Major Powers, as they can easily puppet insignificant or unrecognized powers.Ī country may declare as many interests as its Maximum Declared Interests cap. Often, a nation should actively convert declared interests into active interests. The number of declared interests a country can use depends on its rank and its naval power – a great power can choose to have its fingers in a great many pies, while an insignificant power is limited to acting only in regions where they already have land. A country can declare an interest in any region that is either coastal or adjacent to a region where they have an inherent interest. This can be used advantageously when attacking a country with states in many regions, as the initial wargoal can be targeted to a region where the country's rivals have no interest and thus cannot join the play.Īdditionally, colonization requires the colonization nation to have an interest in the region, and note that colony states do not count for maintaining an interest in a region, at least until the colony has completed colonizing the state region.Ī British Empire player declaring interests in China.Ī declared interest represents a country declaring that a strategic region is of importance to it, perhaps because they plan to colonize it, or because they want to prevent a hated rival from expanding into it. In order to start or join a diplomatic play, a country must have an interest in the region where the play is located. A country can also engage in diplomacy with its immediate neighbors, even without a specific interest in that region. A country always has an active interest in regions where it or a subject owns states and can declare interests in other regions. Interests represent a country's diplomatic engagement with a region of the world. Not to be confused by interest paid from treasury debt This adds a relation penalty to all countries with an interest in the region, based on the amount of infamy gained in the incident. In the vast majority of cases, any diplomatic action a country takes – such as demanding land in a diplomatic play or violating a neutral country's sovereignty during war – that increases infamy also creates a diplomatic incident localized at a particular strategic region on the map. Infamy is tied to the diplomatic incident mechanic. In particular, if a country reaches Pariah status, great powers can use the Cut Down to Size diplomatic play, which returns recent conquests and releases subjects if enforced.ĭiplomatic incidents The amount of infamy a country has is categorized into four levels, and each affects how AI countries view and interact with the country. The amount of infamy generated by each rank and the rank of the target can be seen in the table to the right. Unrecognized countries generate +40% more infamy than equivalent recognized countries, but generate −40% less infamy for their attacker. Countries get more infamy the higher rank they have, and similarly more for the higher rank their target is. The amount of infamy gained is modified by a country's rank and recognition. Infamy decays at a yearly base of −5 yearly, and this is increased up to −6.25 by having surplus influence. Infamy primarily increases due to diplomatic plays, as most war goals add infamy, but certain other actions and events can add infamy as well. Infamy begins at 0 and can reach a maximum of 1000. ![]() Infamy represents a country's perceived aggression in the world. The primary way to change relations is through the Improve Relations and Damage Relations ongoing diplomatic actions, but most diplomatic actions affect relations, as do diplomatic incidents and various events. Additionally, the relation score, along with attitude, impacts AI's acceptance of diplomatic actions and its willingness to join a side in diplomatic plays.Ĭhanging relation levels Many diplomatic actions are blocked if relations are above or below a certain level, and starting diplomatic plays generally requires neutral or worse relations. Relations are categorized into seven levels, based on the current relations score. Relations is a bilateral value between −100 and +100 that determines the overall diplomatic standing between two countries. ![]()
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